In Yu-Gi-Oh!, the card Final Destiny, due to its 5-card discard cost and the game's strict limit of only having 6 cards in your hand at the end of your turn, is virtually unplayable.Karn Liberated restarts the game, but still isn't a perfect example because all non-Aura permanents exiled by it start under you control. However, cards that better match the idea of a Reset Button are Lich's Mirror and Sway of the Stars, though neither are perfect examples Lich's Mirror only provides a reset button for one player and Sway of the Stars sets players' life totals to 7 rather than the beginning 20 (but in every other way does in fact reset the game to the beginning). Its typical use is in fast decks against slow decks. In Magic: The Gathering, numerous cards can wipe the playing field clear of any combination of permanents in play and/or cards in hand.Also should not be confused with Negative Continuity (though they sometimes overlap) where some sort of status quo changing event happens in one story but everything goes back to normal in the next. Not to be confused with Snap Back, which is when events are reverted but no explanation is given. See also "End of the World" Special that concludes many anime series, in which much of the damage done in the series is reversed, but the main storylines either remain or become resolved, and Have You Tried Rebooting?, which has to do with a literal restart function/button to fix a piece of malfunctioning technology. If this is used to prevent the characters from achieving something positive because it would end the series or seriously change its premise, see Yank the Dog's Chain. See also Restart the World and Close-Enough Timeline. Three Wishes stories often end with the last wish undoing the damage from the first two.Ī Super-Trope to Reset Button Ending, "Groundhog Day" Loop (where the reset applies to almost everyone save for those aware of the loop), Sequel Reset (the button is pressed during the sequel).Ĭompare All Just a Dream, Filler, Non-Serial Movie, World-Healing Wave, Opening a Can of Clones, No Ontological Inertia and Unprocessed Resignation. When a series heavily relies on Status Quo Is God, you can expect this trope to be used in some shape or form in order to avoid a continuity (which holds especially true for cartoons), sometimes Played for Laughs. One of the easiest ways to cause a Broken Aesop, as it makes depicting any consequences of misdeeds in an earlier episode impossible.Ĭan lead to a Story Reset often in such a way that parts of the story are rewritten at a later date. When the player hits it, a lot, over and over, see Save Scumming. For when the creators hit the Reset Button on a video game, see Bag of Spilling. The great invention and the scientist would disappear by the end of the book.Īny Reset Button events in a Time Travel story are usually related to, or caused by, a Temporal Paradox. The technique was also popular in early science fiction (e.g. It is also a prime way of enforcing Status Quo Is God. This trope became less common as the web became more widespread, and as home media and streaming became more accessible. This is very common to American TV shows both live-action and animated, particularly from The '60s through The '90s in part because programming directors like to have the luxury of repeating episodes in any order, and in part because (prior to the advent of the Internet) watching or catching up on a missed episode could be nearly impossible for viewers. The Reset Button is any means by which previously occurring drastic events are made partially or wholly irrelevant by the end of the story.
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